Depends -- if it would be possible for them to do lighter exercises without risk, yes. Otherwise, they would have the class waived in the interest of safety.Applesintime wrote: ↑Thu Nov 18, 2021 4:37 pm If a student has a Gift that could injure themselves or others during gym class, would they get a waiver for that class or would they expect to do other, lighter exercises?
SOTF Supers: FAQ Thread!
All your questions, answered!
Moderator: SOTF Supers Staff
- VoltTurtle
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- VoltTurtle
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Over 0% and under 100%.The Honeless Beard wrote: ↑Thu Nov 18, 2021 4:47 pm Apologies if this has been asked - what are the chances in percentages that there will be shotguns in Supers?
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I will never sleep again.VoltTurtle wrote: ↑Thu Nov 18, 2021 8:58 pmOver 0% and under 100%.The Honeless Beard wrote: ↑Thu Nov 18, 2021 4:47 pm Apologies if this has been asked - what are the chances in percentages that there will be shotguns in Supers?
Is there a culture of valuing certain gifts over others, or complimenting conspicuous or powerful gifts? Would someone have an advantage on a job application or be popular at parties because they're considered to be "powerful" ? Or would it be more like a form of social stigmatization, out of fear of what they might do?
SOTF: U
Evan Keane: "I guess my world was always gonna end, somehow."
SOTF Supers:
August Hanlon - "This never felt like much of a Gift."
Evan Keane: "I guess my world was always gonna end, somehow."
SOTF Supers:
August Hanlon - "This never felt like much of a Gift."
- VoltTurtle
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Yes (to them being valued), but only in the same way that there are social benefits to being physically attractive (and likewise, negatives for being physically unattractive/having a terrible Gift). Taking "powerful" to mean "useful" (and not necessarily "how good can you fight with it"), having a Gift that is powerful naturally lends itself to greater social standing, but there is no (mainstream) culture actively pushing this ideal, and most people would deny it if you accused them of liking someone because of their Gift. There is also additional stigma against people with dangerous Gifts, though this is for a fairly logical reason (that being, avoiding a person that could kill you on accident) rather than irrational prejudice.Shiola wrote: ↑Fri Nov 19, 2021 4:01 am Is there a culture of valuing certain gifts over others, or complimenting conspicuous or powerful gifts? Would someone have an advantage on a job application or be popular at parties because they're considered to be "powerful" ? Or would it be more like a form of social stigmatization, out of fear of what they might do?
- VoltTurtle
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Yes to both, and the PSAs are just as cheesy as you imagine.
(Sorry for the delay on this one, I missed it the first time!)
- Dogs231
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If a character's power necessitated a secondary effect for their own survival, such as a kid with a superacid for blood not being affected the same way by acids, would it be allowed, or would it not be allowed under the "only one power" rule.
- VoltTurtle
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This depends on the specific power in question. Generally speaking, what we would call required secondary powers aren't permitted. Instead, we prefer the power itself to be tuned in such a way that it doesn't necessitate required secondary powers. This is for a few reasons: (1) it creates more interesting dynamics and relationships between a character and their Gift, (2) it ensures that every Gift behaves in a way that has some measure of verisimilitude (as if someone had it in real life), and (3) it builds-in nerfs for powers that would be too strong were all their required secondary powers in play.
That being said, if there are logical secondary effects inherent to what we would classify as a single power, that's totally fine. For a good example of this, I would point to NAFT's Advanced Feline Genetic Mutation, which gives Kincaid several things that could theoretically be individual powers on their own, but all logical extend from the one power of "he's a cat person".
Obviously the edges between what is a logical secondary effect and a required secondary power is a big gray zone, and very much something where we have to call it like we see it. When in doubt, ask!
(And on the subject of an acid kid -- would have to see the write up to judge it!)
Does the school curriculum include any classes or such specifically tailored to Gifts? Such as a topic in health class, or some kind of social science unit based on them?
- VoltTurtle
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Yes, but it's an elective akin to Home Economics, and not every student ends up taking it.
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What will be IC timeline between rolls in the arena? For the MKA (Most Kill Award) system to make sense it either has to have a bigger roll set than TV3/INTLs rolls or there to be a bigger time interval between them. Otherwise there will be a lot of ties.
I'm so glad to be back !
- DerArknight
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What about COVID?
Does Supers take place in a world where the pandemic never happened like INTL or in one where the pandemic was dealed with quickly like Main? Or is the pandemic in Supers identical to the real world?
Does Supers take place in a world where the pandemic never happened like INTL or in one where the pandemic was dealed with quickly like Main? Or is the pandemic in Supers identical to the real world?
- VoltTurtle
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The IC timeline upon submission (and as currently planned) was one in-game day per in-character announcement, with one large (relative to cast size) roll set occurring per announcement. While these rolls would have been roughly the size of TV3's rolls had the character count remained at the initial AU limit (of 20), due to the fact that Supers has already far exceeded it (assuming everyone submitted gets approved) every roll set will be significantly larger than the rolls in both TV3 and INTL.
Additionally, in case of a tie for the MKA, handlers will be allowed to decide amongst themselves who gets the prize, and if they cannot arrive at unanimous agreement, the tie will be broken by a winner being randomly selected.
- VoltTurtle
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The COVID-19 pandemic never happened in the Supers universe.mostlyharmfulll wrote: ↑Fri Nov 26, 2021 8:15 pm What about COVID?
Does Supers take place in a world where the pandemic never happened like INTL or in one where the pandemic was dealed with quickly like Main? Or is the pandemic in Supers identical to the real world?
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Would a tie be similiar to the Joachim/Rosemary/Maxwell situation of V5 or would there only be 1 IC winner?VoltTurtle wrote: ↑Fri Nov 26, 2021 10:29 pmThe IC timeline upon submission (and as currently planned) was one in-game day per in-character announcement, with one large (relative to cast size) roll set occurring per announcement. While these rolls would have been roughly the size of TV3's rolls had the character count remained at the initial AU limit (of 20), due to the fact that Supers has already far exceeded it (assuming everyone submitted gets approved) every roll set will be significantly larger than the rolls in both TV3 and INTL.
Additionally, in case of a tie for the MKA, handlers will be allowed to decide amongst themselves who gets the prize, and if they cannot arrive at unanimous agreement, the tie will be broken by a winner being randomly selected.
I'm so glad to be back !