Name: Raymond ‘Ray’ Eric Sullivan
Gender: Male
Age: 18
Hobbies/Interests: Blacksmithing, hip-hop music, juggalo culture
Appearance: Eric Sullivan is a white male standing at 6’0 and weighing 120 lbs. He has a very thin, lanky build with sloping shoulders. His ears are noticeably large and his nose is long and thin. He has an oval head shape and his eyes are pale blue. His teeth, due to less than stellar dental hygiene, are a dull shade of yellow.
The most immediately striking feature of Eric, however, is his complete hairlessness, caused by Alopecia Universalis, a condition he was born with. As such, his scalp, eyebrows, and every other part of his body is completely lacking in any hair whatsoever. The skin of his head, neck, and arms is also heavily tanned due to his time spent outdoors.
Eric’s fashion choices in real life and in Cyber Reality trend towards baggy, loose fitting clothes coloured in whites, blacks, and greens. These clothes are frequently combined with wide brimmed hats and adorned with Juggalo paraphernalia, which translates into CR. His avatar also differs from him in real life in that it has a pair of dark red eyebrows, and Ray’s teeth are noticeably whiter.
The clothes on his avatar during the incident were a white tank top that hung just past his waist. The tank top has an image of a pink balloon covered in green slime, a pair of devil horns, and a single eye in the centre. The word ‘Mutant’ is printed underneath the balloon string in a font resembling cracked stone. He also wore a pair of baggy black shorts that hung just above his knees and had an emblem of a man running while holding a cleaver on the right buttock, and a pair of black and white Brooks sneakers. On his head, he wore a wide brimmed sun hat with a green camo pattern and a drawstring that hung to the space just past his collarbone.
Background: Raymond Eric Sullivan was born to Clark Sullivan and Deena Sullivan, a blacksmith and marketing manager respectively, on January 14th in San Jose, California. An only child as well as the first child of either parent, Eric was lavished with attention as a baby and toddler until the age of 5, when Clark signed up to compete on the reality show Forged in Fire. Eric, unused to his father being gone for such long periods as his smithing occurred at home, was confused and frightened by this, a matter not helped when Deena, unable to take time off of work to watch him, hired a babysitter while trying to reassure Eric that he wasn’t being abandoned and that his parents did still love him, to limited success.
Deena left specific instructions to the babysitter to have Eric watch Forged in Fire, and the sight of his father, sweating excessively and hammering away at a variety of weapons, was something that struck a chord with the confused little boy. When Clark came home to use his home forge as part of the show, Ray was exuberant, even after he was informed that his dad would have to leave again after they finished filming. He got an inside view of how the show operated, which he neither remembered or cared about because he was enraptured by his fathers smithing. By the time the show went back to just being on his TV and well after Clark took the victory, Eric had resolved to ask his father to teach him his ways, and Clark promised he would when he was 14. Initial tantrum aside, Ray was fine with that.
When Ray was all set to begin his school life, he and his parents expressed a great deal of concern over how his new classmates may respond to his alopecia universalis, which proved to be largely unfounded as his none of the other kids expressed much of a response to his condition outside of brief fascination, which went away as the other students became more used to his unusual appearance. Outside of this, his social life flourished due to his outgoing attitude and he gained a good number of friends and acquaintances in his first year of schooling. His academics, while not outstanding, were good enough that neither his teachers or his parents saw any cause for concern.
Ray’s home life from the first grade to the eighth grade would undergo a gradual change, as both of his parents were dealing with increasingly demanding schedules, which resulted in Eric being left with babysitters more and more often. Unused to not being the centre of attention at home, Ray began lashing out around the same time he began fifth grade. This manifested largely in him making messes for his babysitter to clean up and throwing temper tantrums, which only got worse when the first babysitter quit and was replaced with another one, named Emily, who would discipline Ray exclusively by shouting at him. This caused a number of shouting matches which angered neighbours, Ray’s parents, and Ray himself, who became more aggressive toward Emily as time went on, in large part because his parents, due to their increased workload, had much less time and energy to properly handle the issue or consider if Emily is really their best option as a sitter, leading to his complaints about Emily being deemed as something he would ‘just get over.’ His school life was also notably affected by his sullen aggression, as he became more asocial and less willing to do his school work properly, resulting in his grades slipping.
This dramatic shift in behaviour resulted in the schools principal informing Clark and Deena that Ray may have to be taken to see a child psychiatrist if his behaviour does not improve, which lead to the two finally demanding time off of work so that they could come to an understanding with their son. The Sullivans had a serious discussion with their son, who was once again very direct about his issues with Emily and about how his parents increased absence was affecting him. His parents, in turn, explained that their jobs needed so much of their attention because the money they made allowed them to support Ray. They came to an agreement that Emily would no longer act as a sitter, but that Ray would keep a cellphone on him at all times so that he could easily call for help if he got in trouble, as well as keep in contact with his parents more. Emily was just fine with this arrangement and quickly moved on with her life.
Rays disposition improved immensely afterward. He returned to his previous behaviour almost seamlessly, with his grades improving immediately and his social life actively improving thanks to having a cell phone to keep in contact with his peers. This was a boon to his parents, as it provided them with a way to keep Ray occupied and under watch. It would quickly become routine for Ray to be off at a friends house on weekends from the age of ten to thirteen.
Ray would spend that time counting down the days until he turned fourteen, as he was greatly looking forward to Clark teaching him how to be a blacksmith. It was also around this time that Ray got into the juggalo subculture of hip-hop music, which he discovered while staying over at the house of a friend, whose brother was an avid enjoyer and was happy to include them. His friend's brother also introduced Ray to Cyber Reality, which finally piqued his interest in the concept.
When Ray broached the topic to his parents of getting a CRD, they agreed to it, partially because Deena was helping to market the device and concept to the public at that time, so having her own son use one would help out with that. However, both his parents wanted to be cautious, so, when Ray entered Cyber Reality, it was for his first day as a student at Sycamore High School.
The experience was less than pleasant, as Ray didn’t fully understand how the system worked, which resulted in him accidentally logging out several times during the day, getting stuck with his HUD open for twenty minutes, and generally being unsettled by the realism of the server. He didn’t voice his dislike of CR to his parents because he didn’t want to upset them, as they were very excited about the experience. That didn’t stop the issue from becoming apparent to them quickly, as the school got in contact with them about it on the second day, when he displayed a similar level of discomfort with the technology. The school and his parents would continually offer advice and instructions to help him become better assimilated. This assistance, while allowing him to avoid making the same mistakes as before, did little to improve Rays overall opinion of Cyber Reality as a concept, as he still felt uncomfortable with how seamlessly and accurately the device replicated the real world, as well as the sometimes uncanny changes his classmates make to their avatars. However, when his parents asked him if he wanted to call it quits, he refused to do so with the assertion that, since his parents spent money on it, he may as well continue using it until he gets used to it, even if he still prefers real life.
In actuality, Ray chose to continue with CR more out of stubborn pride and his desire to stay in his parents good graces, as he felt quitting so soon might damage their relationship in some way.
This resulted in him remaining with Sycamore up to the present day, where his attitude toward CR has remained largely the same, though his use of it has improved enough that he no longer has to worry about interrupting his school day. His grades have remained entirely average, and his free time is spent outside of CR focusing on learning blacksmithing and hanging out with his friends in the real world. He hopes to quickly graduate and leave the world of CR behind in order to help his dad in the forge.
Personality: Ray is a loud, boisterous person who revels in being the centre of attention, so long as it’s positive. He enjoys talking at length about his interests with others, to the point of sometimes not catching on to their disinterest unless he is outright told. This is true both in and out of Cyber Realty, but he is notable more touchy when he’s inside of his CRD, to the point of being snappish, though this has rarely escalated into full blown arguments, This is most notable regarding his alopecia, as he is less likely to brush off jokes made about it within CRD than he is in real life. This behaviour stems from his general discomfort with being in CR.
While he is less overtly friendly in Cyber Reality, Ray still demonstrates a great desire to interact with others and will offer a helping hand if someone requires it. However, his ability to be useful to others is hamstrung somewhat by his self-centred behaviour, which can prove irksome, if not outright obnoxious.
Ray also occasionally has some strange leaps in logic brought about by his desire for attention, with many of his actions being filtered through the lense of whatever would put all eyes on him. This extends to hanging out with his friends as well. For example, when one of his friends would tell a story, Ray may follow up or interrupt them by making up a similar sounding story that he thinks will sound more impressive. If he is called out on this behaviour, he’ll try to brush it off by claiming it was a joke, or some similar argument.
Ray is, at his core, extremely childish and self-centred. He operates on very simple logic that puts people in a hierarchy where he is on top, and his friends are just below that. Much of his behaviour is designed with the idea of projecting the idea of him being a good person into the minds of others, with his decision to continue using CR in spite of his issues with it being a perfect example of it. This mentality also results in him trying to guilt trip others without fully realizing he’s doing it.
Reputation: Ray has a generally positive reputation with his classmates and teachers thanks to his stated desire to be helpful. They are, however, wary of his attention seeking, which some find grating. Likewise, his personality shift between CR and real life is cause for concern, though he routinely insists that there is no real issue when pressed. Regardless, his teachers frequently pull him aside to try and get a read on how he’s feeling, as well as to offer assistance if it’s felt that he requires it.
Ray Sullivan
Literally an overgrown toddler
The profiles of characters approved for the version are found within.
Moderator: SOTF: Cyber Staff
-
- Posts: 102
- Joined: Sat Jul 29, 2023 11:51 pm
Hello there! There shall be critique.
- [+] .
- You're missing the Gender section. Make sure that your first four sections fit the following format, there should not be spaces between:
Name:
Gender:
Age:
Hobbies and Interests:
Need a comma after Alopecia Universalis. And Alopecia Universalis should not be bolded as it currently is.caused by Alopecia Universalis a condition he was born with
'drawstring' is a single word.and a draw string that hung to the space just past his collarbone
Missing punctuation at the end of this sentence.reassure Eric that he wasn’t being abandoned and that his parents did still love him, to limited success
Deena left specific instructions to the babysitter to have him watch Forged in Fire, which she did
Subjects here are a bit confused, I would replace 'him' with Eric and remove the 'which she did' clause.
TV would be capitalized.back to just being on his tv and well after Clark took the victory
This clause, 'The intermediary between that point and his end goal was filled with a number of events', seems a bit unnecessary, I'd truncate the first sentence to just specifically talk about his entering the education system as the introduction for the paragraph. I'd specifically like Alopecia Universalis to be brought up as the reason there was concern about how his peers would react to him, and I'd like a little more detail here. How was his performance academically, how did he do socially, did he make a lot of friends beyond the attention or was he just gawked at and left alone, stuff like that.The intermediary between that point and his end goal was filled with a number of events, most revolving around his arrival at school, something he was nervous about. That said, aside from a classmate running away in tears on first sight of him, it went rather well compared to what he and, privately, his parents thought would happen. His school experience was largely unremarkable from there aside from an inordinate amount of attention being paid to him by his classmates.
When specifically did the incident with Emily happen? And did his parents not get more concerned and take any sort of actions as Eric had more frequent outbursts prior to him punching Emily, especially given that neighbors would be complaining, likely to the parents? Since Eric was very willing to discuss his anxieties with his parents why did he not do so with them directly? I got the impression they were close enough that Eric from a young age would feel like he could tell them those sorts of things. I'd like all that logically accounted for.
This information should be moved into the section directly discussing the period of his life where he was struggling with aggression from the perceived neglect. Also this leads to the question of why teachers wouldn't be getting involved if he was also having outbursts in class.His school life was also affected by this period of sullen aggression, though he didn’t behave nearly as badly.
In what ways, specifically?His friend's brother also introduced Ray to Cyber Reality in more depth, which finally piqued his interest in the concept.
I'm a bit skeptical of Ray's dislike of CR as its set up. It's valid to dislike CR on its own merits, of course, but I would assume that the school would support students who were clearly having connectivity and usage issues, and perhaps get parents involved. If he's resistant to learning I'd still like to see it specified in the profile that there's an effort to support him and he just refuses to learn due to his dislike of the realism involved. Also, briefly, how does he do in Sycamore High academically, in consideration of his difficulties with CR?
His personality section generally seems to imply he gets in fights easily, even throwing punches like he did with Emily? That would be very serious and cause for school intervention if true, I'd like this to be clarified and expounded on as needed.
and/or is a bit colloquial to use in a profile, just use one word or the other.criticism and/or disdain
Upcoming:
Second Chances V3 (deconreconfirmed):
Relations Thread!
Olivia Fischer (original handler, Maraoone)
Memories: 1 Pregame: 1
Faith Marshal-Mackenzie (original handler, Frozen Smoke)
Memories: 1 Pregame: 1
Sayuna Lewis (original handler, Cicada)
Princess McQuillan (original handler, Cicada)
Pregame: 1
Second Chances V3 (deconreconfirmed):
Relations Thread!
Olivia Fischer (original handler, Maraoone)
Memories: 1 Pregame: 1
Faith Marshal-Mackenzie (original handler, Frozen Smoke)
Memories: 1 Pregame: 1
Sayuna Lewis (original handler, Cicada)
Princess McQuillan (original handler, Cicada)
Pregame: 1
-
- Posts: 102
- Joined: Sat Jul 29, 2023 11:51 pm
Approved.
Upcoming:
Second Chances V3 (deconreconfirmed):
Relations Thread!
Olivia Fischer (original handler, Maraoone)
Memories: 1 Pregame: 1
Faith Marshal-Mackenzie (original handler, Frozen Smoke)
Memories: 1 Pregame: 1
Sayuna Lewis (original handler, Cicada)
Princess McQuillan (original handler, Cicada)
Pregame: 1
Second Chances V3 (deconreconfirmed):
Relations Thread!
Olivia Fischer (original handler, Maraoone)
Memories: 1 Pregame: 1
Faith Marshal-Mackenzie (original handler, Frozen Smoke)
Memories: 1 Pregame: 1
Sayuna Lewis (original handler, Cicada)
Princess McQuillan (original handler, Cicada)
Pregame: 1
Return to “SOTF: Cyber Approved Characters”
Jump to
- Important
- ↳ Announcements
- ↳ Rules & Information
- ↳ SOTF Mini Wiki
- ↳ SOTF Mini Discord Server
- ↳ SOTF Main
- Discussion and Support
- ↳ General Discussion
- ↳ Roleplaying Discussion
- ↳ Critiques
- ↳ Adoption Zone
- ↳ AU Adoption Zone
- ↳ Support/Suggestions
- ↳ Site Suggestions
- ↳ OOC Archive
- ↳ Other Roleplaying
- ↳ Art Showcase
- SOTF: Second Chances
- ↳ Important Information: Second Chances
- ↳ SC Planning/Discussion
- ↳ SC3 Character Registration
- ↳ SC3 Approved Characters
- ↳ SC3 Forfeited and Abandoned Characters
- ↳ SC3 NPC Roster
- ↳ SC3 Pregame
- ↳ Alderbrook Park
- ↳ Aurora Bay High School
- ↳ Larson's Comics and Games
- ↳ The Links
- ↳ Midway Bowling Alley
- ↳ The Promenade
- ↳ Quik Stop
- ↳ Shooters (SC3)
- ↳ Steve Carlson Arena
- ↳ The Twin Cities
- ↳ The Zoo
- ↳ Events/Other
- ↳ Memories Of The Past (SC3)
- ↳ SC1 Archive
- ↳ SC1 Announcements
- ↳ SC1 Character Roster
- ↳ SC1 Pregame
- ↳ SC1 Pregame Student Roster
- ↳ Oceanview Terrace
- ↳ Village Harbour
- ↳ Clifton Court
- ↳ Highland Hills Shopping Mall
- ↳ Bryan's Bowl-a-Rama
- ↳ Carmike Cinema
- ↳ Shooters
- ↳ The Beach
- ↳ The City of Highland Beach
- ↳ Memories From the Past (SC1)
- ↳ Colehurst Secondary School
- ↳ Stonegate Island
- ↳ The Island
- ↳ The Mall
- ↳ Eastern Shore
- ↳ Makeshift Hospital
- ↳ The Jungle
- ↳ The Helipad
- ↳ The Resort Hotel
- ↳ The Ruined Mansion
- ↳ The Lighthouse
- ↳ The Inland Lake
- ↳ Lookout Tower
- ↳ SC2 Archive
- ↳ Announcements (SC2)
- ↳ SC2 Character Roster
- ↳ SC2 Pregame
- ↳ P.J. Hobbs Senior High School
- ↳ Central Mall
- ↳ Benson's Bar and Grill
- ↳ Sweet Bay Coffee
- ↳ Kensington Heights
- ↳ Carrington Pointe
- ↳ Tilles Court
- ↳ The Seaside
- ↳ Major Taylor Skate Park
- ↳ Parkway Shopping Plaza
- ↳ South 62nd Street
- ↳ Memories of the Past (SC2)
- ↳ The Abandoned Mining Island
- ↳ The Shipping Yard (Endgame)
- ↳ The Scorched Ruin
- ↳ The Mess Hall
- ↳ Isolated Cabin
- ↳ Tunnels
- ↳ Coastal Woods
- ↳ The Parish
- ↳ The Cliffs
- ↳ The Lighthouse
- ↳ The Quarry
- ↳ The Tar Pits
- ↳ The Old Warehouse
- ↳ The Field Of Flowers
- ↳ The Showers
- ↳ The Ravine
- ↳ The Lake
- SOTF-TV
- ↳ Important Information: SOTF-TV
- ↳ World of TV
- ↳ TV Planning/Discussion
- ↳ Court Of The Dragon
- ↳ TV3 Student Roster
- ↳ TV3 Sandbox
- ↳ TV3 Sandbox Memories
- ↳ The Flotilla
- ↳ The Cruise Ship (Endgame)
- ↳ Cruise Ship: Banquet Hall
- ↳ Cruise Ship: Bowels (Danger Zone)
- ↳ Cruise Ship: Captain's Quarters (Danger Zone)
- ↳ Cruise Ship: Corridors
- ↳ Cruise Ship: Deck
- ↳ Cruise Ship: Open-Air Pool (Danger Zone)
- ↳ Cargo Floats (Danger Zone)
- ↳ Clipper Ship (Danger Zone)
- ↳ Ferry: Lower Deck (Danger Zone)
- ↳ Ferry: Upper Deck (Danger Zone)
- ↳ Fishing Trawler (Danger Zone)
- ↳ Floating Restaurant (Danger Zone)
- ↳ Ghost Ship (Danger Zone)
- ↳ Glass-Bottomed Boat (Danger Zone)
- ↳ House Boat (Danger Zone)
- ↳ Jetties: Central (Danger Zone)
- ↳ Jetties: Outlying (Danger Zone)
- ↳ Marina Sprawl: Inner (Danger Zone)
- ↳ Marina Sprawl: Outer (Danger Zone)
- ↳ Patrol Boat (Danger Zone)
- ↳ RocketBoat (Danger Zone)
- ↳ Shop Boat (Danger Zone)
- ↳ Submarine (Danger Zone)
- ↳ Yacht (Danger Zone)
- ↳ TV3 Character Registration
- ↳ TV3 Approved Characters
- ↳ TV3 Forfeited and Abandoned Characters
- ↳ TV1 Archive
- ↳ TV1 Student Roster
- ↳ TV1 Announcements
- ↳ TV1 Sandbox
- ↳ TV1 Sandbox Student Roster
- ↳ The Island
- ↳ The Dock
- ↳ The Resort Hotel
- ↳ The Inland Lake
- ↳ The Resort Beach
- ↳ The Cruise Ship
- ↳ The Tar Pits
- ↳ The Open Plains
- ↳ The Northern Beach
- ↳ The Western Beach
- ↳ The Coastal Lake
- ↳ The Geyser
- ↳ The Ski Resort
- ↳ The Forest
- ↳ The Rain Forest
- ↳ The Hot Spot
- ↳ TV2 Archive
- ↳ TV2 Announcements
- ↳ TV2 Student Roster
- ↳ TV2 Sandbox
- ↳ TV2 Sandbox Student Roster
- ↳ The Coastal Resort
- ↳ Space Bam Alley
- ↳ The Bull Craps Casino
- ↳ The Cigarette Holder Theatre
- ↳ Lernean Beauty Parlor
- ↳ Aloha Daycare Centre
- ↳ The Bamboo Boardwalk
- ↳ The Beach
- ↳ Cabana Cul de Sac
- ↳ Open Air Cabaret
- ↳ Mauna Loa Condominium
- ↳ The Orchard
- ↳ Nature Walk
- ↳ Palms Spa and Salon
- ↳ The Lānaʻi Hotel
- ↳ The World Oyster
- ↳ The Pa’ani Sports Centre
- ↳ Sunshine Tower
- ↳ Tour Guide and Transportation Centre
- ↳ The Ice Palace
- ↳ The Aqua-Museum
- SOTF: The Program
- ↳ Important Information: The Program
- ↳ Program V3 Planning/Discussion
- ↳ Character Registrations (PV3 Proper)
- ↳ Approved Characters (PV3 Proper)
- ↳ Forfeited and Abandoned Characters (PV3 Proper)
- ↳ Student Roster (PV3)
- ↳ Sandbox (PV3 Proper)
- ↳ Cabeza del Dragón (PV3)
- ↳ Program V3 Announcements
- ↳ The Wharves (PV3)
- ↳ Cannery (PV3)
- ↳ Wet Market (PV3)
- ↳ First Missionary Church (PV3)
- ↳ The Dump (PV3)
- ↳ The Graveyard (PV3)
- ↳ Boat Shed and Salvage Yard (PV3)
- ↳ The Seaside (PV3)
- ↳ Trucking Road and Customs Office (PV3)
- ↳ Casa del Diablo (PV3)
- ↳ Western Dwellings (PV3)
- ↳ Northern Dwellings (PV3)
- ↳ Eastern Dwellings (PV3)
- ↳ Southern District (PV3)
- ↳ Student Roster (PV3 Prologue)
- ↳ Prologue Character Registrations
- ↳ Before (Prologue)
- ↳ Cabeza del Dragón (Prologue)
- ↳ Announcements (Prologue)
- ↳ Upper Wharf (Prologue)
- ↳ Lower Wharf (Prologue)
- ↳ Cannery (Prologue)
- ↳ Wet Market (Prologue)
- ↳ First Missionary Church (Prologue)
- ↳ The Dump (Prologue)
- ↳ The Graveyard (Prologue)
- ↳ Boat Shed (Prologue)
- ↳ Seawater Pool (Prologue)
- ↳ Salvage Yard (Prologue)
- ↳ El Diente (Prologue)
- ↳ Trucking Road (Prologue)
- ↳ Casa del Diablo (Prologue)
- ↳ Barricade (Prologue)
- ↳ Seaside Barricade (Prologue)
- ↳ Customs Office (Prologue)
- ↳ Western Dwellings (Prologue)
- ↳ Northern Dwellings (Prologue)
- ↳ Eastern Dwellings (Prologue)
- ↳ Southern District (Prologue)
- ↳ After (Prologue)
- ↳ Program V1 Archive
- ↳ Program V1 Announcements
- ↳ Program V1 Student Roster
- ↳ Program V1 Sandbox
- ↳ The Compound
- ↳ Endgame
- ↳ The Gate
- ↳ Watchtower
- ↳ The Garage and Depot
- ↳ Field Hospital
- ↳ The Mess Hall
- ↳ Officers' Quarters
- ↳ Barracks
- ↳ Administration Building
- ↳ Warehouse
- ↳ The Armoury
- ↳ Firing Range
- ↳ Jailhouse
- ↳ The Helipad
- ↳ Open Ground
- ↳ Program V2 Archive
- ↳ Program V2 Announcements
- ↳ Program V2 Student Roster
- ↳ Program V2 Sandbox
- ↳ The Alpine Valley
- ↳ The Town
- ↳ Mountain Track
- ↳ The Crag Cabin
- ↳ The Lake
- ↳ The Pine Stands
- ↳ Woodman's Shack
- ↳ Meandering Stream
- ↳ The Scorched Ruin
- ↳ The Slope
- ↳ The Clearing
- ↳ The Stone Circle
- Large Scale AU RPing
- ↳ SOTF: International
- ↳ SOTF: International Important Information
- ↳ SOTF: International Character Registrations
- ↳ SOTF: International Approved Characters
- ↳ SOTF: International Forfeited And Abandoned Characters
- ↳ SOTF: International Student Roster
- ↳ Puerto De Brujos
- ↳ The Shallow River [DANGER ZONE]
- ↳ The Rocky Shore [DANGER ZONE]
- ↳ The Empty Farmhouse [DANGER ZONE]
- ↳ The Temperate Rainforest
- ↳ The Fishing Village [DANGER ZONE]
- ↳ The Underground Cave
- ↳ The Mysterious Circle
- ↳ The Cold Harbour [DANGER ZONE]
- ↳ The Abandoned Camp [DANGER ZONE]
- ↳ SOTF: Supers
- ↳ SOTF: Supers Important Information
- ↳ SOTF: Supers Character Registrations
- ↳ SOTF: Supers Approved Characters
- ↳ SOTF: Supers Forfeited And Abandoned Characters
- ↳ SOTF: Supers Planning/Discussion
- ↳ SOTF: Supers Student Roster
- ↳ The Great Basin Desert
- ↳ The Flatlands (Danger Zone)
- ↳ The Roughlands (Danger Zone)
- ↳ The Old Road (Danger Zone)
- ↳ The Exterior (Danger Zone)
- ↳ The Compound (Danger Zone)
- ↳ The Recesses (Danger Zone)
- ↳ The Outskirts
- ↳ Memories from the Past
- ↳ Aftermath
- ↳ New Battle Royale AU
- ↳ BRAU2 Important Information
- ↳ BRAU2 Discussion
- ↳ Okishima Island
- ↳ Cliffs (A8) [Forbidden]
- ↳ Clinic (G9) [Forbidden]
- ↳ Farm Storage (H6) [Forbidden]
- ↳ Harbor (H9) [Forbidden]
- ↳ House With Well (E4) [Forbidden]
- ↳ In-Between [Forbidden]
- ↳ Lighthouse (C10) [Forbidden]
- ↳ Northern Peak (C7) [Forbidden]
- ↳ Orchard (E8)
- ↳ Residential Area (H/I8) [Forbidden]
- ↳ Sandy Beach (I6) [Forbidden]
- ↳ School (G7) [Forbidden]
- ↳ Shinto Shrine (C4) [Forbidden]
- ↳ Southern Peak (H3) [Forbidden]
- ↳ Tourist Association (E9) [Forbidden]
- ↳ Walled House (F6) [Forbidden]
- ↳ Shiroiwa (Memories)
- ↳ SOTF: U
- ↳ SOTF: U Important Information
- ↳ SOTF: U Planning/Discussion
- ↳ SOTF: U Character Registrations
- ↳ SOTF: U Approved Characters
- ↳ SOTF: U Forfeited And Abandoned Characters
- ↳ SOTF: U Character Roster
- ↳ Severniy Norin
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Monitoring Station [DANGER ZONE]
- ↳ The Port
- ↳ The Docks [DANGER ZONE]
- ↳ The Submarine Pen
- ↳ The Powerhouse [DANGER ZONE]
- ↳ Serensk (Серенск)
- ↳ The School [DANGER ZONE]
- ↳ Dormitories
- ↳ Machine Shop
- ↳ House of Culture
- ↳ The Village
- ↳ The Armory
- ↳ The Mines
- ↳ The Mine Shafts [DANGER ZONE]
- ↳ The Conveyor Belt
- ↳ The Union Office
- ↳ The Island
- ↳ The Wastes [DANGER ZONE]
- ↳ The Frozen Lake [DANGER ZONE]
- ↳ SOTF: U Pregame - NRV Frontier
- ↳ Memories (SOTF: U)
- ↳ SOTF: Cyber
- ↳ SOTF: Cyber Important Information
- ↳ SOTF: Cyber Character Registrations
- ↳ SOTF: Cyber Approved Characters
- ↳ SOTF: Cyber Forfeited And Abandoned Characters
- ↳ SOTF: Cyber Student Roster
- ↳ SOTF: Cyber Planning/Discussion
- ↳ Sycamore High 2.0
- ↳ The East Wing
- ↳ The Science Laboratories (East Wing 1F)
- ↳ The Empty Classrooms (East Wing 2F) [DANGER ZONE]
- ↳ The Sorted Classrooms (East Wing 3F)
- ↳ The West Wing
- ↳ The Distorted Homeroom (Room 308)
- ↳ The Club Rooms (West Wing 1F)
- ↳ The Ruined Classrooms (West Wing 2F)
- ↳ The Untouched Classrooms (West Wing 3F) [DANGER ZONE]
- ↳ The Emmett Sterling Memorial Planetarium
- ↳ The Rooftop
- ↳ The Schoolyard [DANGER ZONE]
- ↳ The Parking Lot [DANGER ZONE]
- ↳ The Common Area
- ↳ The Bridges
- ↳ Sandbox & Memories
- ↳ Virtua-SOTF
- ↳ Important Information: Virtua-SOTF
- ↳ Virtua Announcements
- ↳ Virtua Student Roster
- ↳ The Wild West
- ↳ The Train (Endgame)
- ↳ The River
- ↳ Mountain Canyon Path
- ↳ The Ghost Town
- ↳ General Store
- ↳ The Streets
- ↳ Town Outskirts
- ↳ Sheriff's Office
- ↳ Homes
- ↳ Doctor's Clinic
- ↳ The Saloon
- ↳ Isolated Cabin
- ↳ The Mines
- ↳ The Ranch
- ↳ Trading Post
- ↳ Train Station
- ↳ Shrubbery Forest
- ↳ The Creek
- ↳ The Chapel
- ↳ Cactus Patch Springs
- ↳ Dry Plains
- ↳ The Crossroads Bridge
- ↳ SOTF: Evolution
- ↳ Important Information (Evo)
- ↳ Evo Student Roster
- ↳ Proving Grounds
- ↳ The Other Island
- ↳ Radio Tower
- ↳ Settlement
- ↳ The Cove
- ↳ The Shack
- ↳ Holding Cells
- ↳ The Church
- ↳ Ravine
- ↳ Cable Car Station
- ↳ The Great Divide
- ↳ Black Forest
- ↳ Battle Royale AU
- ↳ Rules and Discussion
- ↳ BR AU Announcements
- ↳ The Island
- ↳ Northern Cliffs (A8/9)
- ↳ Lighthouse (C10)
- ↳ Tourist Association (E9)
- ↳ Clinic (G9)
- ↳ Northern Mountain (C7)
- ↳ Shinto Shrine (C4)
- ↳ House w/Well (E4)
- ↳ Reef (J3)
- ↳ Residential District (H8/I8)
- ↳ Farm Coop (H6)
- ↳ Rest of the Island
- ↳ The School Building (G7)