The sound of the door closing behind her felt wrong. So wrong, that she immediately turned around and pounded on the door with her skinny fists, though not going so far as to shout - she wanted to see if she could open the door all by herself. She was a big girl, after all, and she wasn't going to let any door stand in her way. Kitty certainly didn't start sobbing, or shouting for her father, or even her mother, who was at work still. She certainly didn't spend a few minutes rolling back and forth on the carpet, writhing in almost infantile agony.
What she did do, though, after all the time spent definitely-not-doing those childish things, was sit up and look around, swivelling her head around like an owl's, spinning herself dizzy in the dark.
The dark that wasn't trying to take her away, wasn't breathing on her with damp, heavy breath.
No, nothing like that. She was...fine?
It seemed like being in the dark wasn't so bad after all.
No, at least, not at first. There weren't any monsters in the closet after all, which was encouraging. With a finger to her lip - she'd seen her mother do that when lost in thought, so she figured it must be something you do when you're confused - she waddled around the small room in the dark. It didn't take long for her to brush up against clothes, and after a sufficient amount of rubbing her tear-stained cheek against the long, drooping sleeves of some of her father's coats, she found herself bumping against walls. Being in the dark seemed comforting to her, even if it was somewhat scary. She had fully explored every inch of the small closet, and she had enjoyed the darkness. Now, it was time to leave.
Kitty stumbled forward out of the clothes, falling onto the ground. Picking herself back up with a soft grunt, she made her way forward towards the door.
"Daaad!" Kitty shouted, pressing her mouth up against the side of the door. Silence. Rejuvenated by her short walk in the dark, she hopped up in the air a few times, reaching her arms out for a door knob. Nothing.
"Daaaddyyy!" she yelled again, as loud as she could. Again, there was no response.
"Daaaddyyy, I'm stuuuck!"
The house felt strangely empty. Suddenly it became as if she could feel the entire house shake and sway in the wind, rocking back and forth with her on her heels, stumbling around in the dark all over again. At once, she was four years old, and a gazillion, or however old the house turned out to be. However high the number may have been, it would have been too high for her to wrap her mind around. Anything past around ten was hard for her still, and the house didn't look like a ten year old. No, it didn't frown at her in the grocery store or run past her at the park, almost making her fall over without so much as touching her. It must've been closer to her mother's age, then.
"Daaad?"
She kept shouting more and more, trying to get her father's attention. Any semblance of being a big girl was lost in those precious moments. Kitty tried to make herself cry, but the tears were already coming to her eyes. Bawling didn't get her dad's attention. Was he mad at her? Was it something she did? Did she do something bad? What did she do? Did dad not love her anymore? Did mom not love her anymore either? Did they leave her in the closet on purpose because they didn't like kids? Did they want to do more mommy-daddy stuff together without her? Was that it? Did they just forget about her and leave her there because they didn't care? Did they get an actual kitty and were they playing with it right now without her? Were they hiding? Were they hiding from her? Was she hiding? What was she doing in there anyways? Was this all her fault? Did she make a mistake? Was she stupid?
Yes, yes, yes, she forgot, yes, yes, yes, yes, yes, yes, probably not, yes, yes, unsure, something dumb, yes, yes, and, most important of all, yes.
By now, she wasn't shouting as loud. All she could do was repeat the word "Dad" over and over as she lay on the carpet floor, her eyes wide open and empty of tears, making a dust angel with her arms and legs. Her voice rang out with varying degrees of loudness, lost in the fabric of the hanging clothes and absorbed by the walls and carpet. Eventually, the voice lost all meaning to her. It wasn't her own, just something that was making a sound. It didn't even sound much like a person to begin with. More like some weird frog or something. Croak.
She was gonna croak in here.
The realization hit her like a school bus. She shot up from the ground with a start, her head whipping around frantically, her neck knowing no such thing as whiplash, and she stood up, staggered backwards, and collapsed against the wall. Everything moved and swirled around her, shapes in the dark looming over her, bearing down on her fragile head. She wanted none of it. With one last defiant cry, she stomped over in the direction of the clothes and waded through, passing through trees of leather, silk bushes, tall linen grass, until she bumped her head at the back end of the closet. There, she plopped down, pulled her knees up to her chest, and shut her eyes. The thought went that, at the very least, if she had her eyes closed, then she wouldn't be able to see anything. The line of thought made no sense, though, not even to her stupid kid brain. She wasn't able to see anything anyways, but at least with her eyes closed, she was trapped in a new, deeper kind of darkness. It was her own darkness, the tightest zero space there could be, an absolute point as dark as the night sky, all alone, inside of her own mind.
Her eyes shot open. That idea was the scariest thing she had ever thought.
Kitty tipped over, curled up in fetal position on the ground, and stayed there forever.
…
Eventually, forever ended.
The door swung open, and light poured into the small closet.
"Kitty!"
A chorus of voices enfolded her limp, tired body, and a thousand hands lifted her up and out into warmth.
Midheaven
Oneshot
This is for those moments that predate the Pregame timeline. From formative childhood moments to the first day of middle school to the last day of last summer vacation, this is the place to store your flashbacks and interact with the past. Characters may be in one memory thread and one regular thread at the same time.
- MethodicalSlacker
- Posts: 250
- Joined: Tue Aug 07, 2018 6:26 pm
- Location: Hanging Onto A Buoy For Dear Life
- Team Affiliation: Jewel's Leviathans
- Contact:
Midheaven
Post by MethodicalSlacker »
Eaten By The Worms || And Weird Fishes
- [+] SOTF TV3
-
Jodi Hunter: Trying not to cause any ripples in the water. Pregame-1, Pregame-2, Flotilla-1, Flotilla-2, Flotilla-3, Flotilla-4, Flotilla-5
Mariko Whitney: Ready to roll the dice. Pregame-1, Flotilla-1, Flotilla-2⁸, Flotilla-3,
Flotilla-4
⁸SURVIVAL OF THE FITTEST TTRPG V0.5 CHARACTER SHEET
Name: Mariko Whitney, the Marquise of Whimsy
Team: Jewel's Leviathans
Level: 3
Odds: Midgame
Role: Undeclared
Bucket List:
Observe as much gameplay as possible. Take notes on gameplay. Encourage specific gameplay scenarios.
Escape alive and intact.
EXP: 75/100
Rogue's Gallery (Stat-Sheet):
Guts: 7 (-2)
- Brawling
- Construction
- Athletics
Pluck: 12 (+1)
- Acrobatics (Proficiency Bonus +1)
- Subterfuge
- Firearms
Iron: 13 (+2)
- Pain Threshold
- Evasive Maneuvers
- Resist Fatigue
Moxie: 8 (-1)
- Conversation
- Performance (Proficiency Bonus +1) [Topic Bonus: Tap-Dancing]
- Team Spirit
Wiles: 12 (+1)
- Deception
- Persuasion
- Intimidation
Placidity: 10 (+/- 0)
- Reaction Speed
- Willpower
- Fight-or-Flight
Brains: 14 (+2)
- Tactics
- Investigation
- Encyclopedia (Topic Bonuses: Tabletop Games +2, Fantasy and Science-Fiction Novels +2, Survival of the Fittest +1)
Sleuthing: 11 (+/- 0)
- Survivalism
- Insight
- Etiquette
Luck: 18 (+4)
Perception: 10 (+/- 0)
Health Points:
Total: 80/80 (8d8 from Limb Total)
Head: 8/8 (1d8)
Torso: 8/8 (1d8)
Left Arm: 8/8 (1d8)
Right Arm: 8/8 [Bandaged] (1d8)
Left Leg: 8/8 (1d8)
Right Leg: 8/8 (1d8)
Mental: 6/8 (1d8) [Wounded I]
Social: 7/8 (1d8)
Blood: 800/800
Afflictions: [None]
Hunger: 7/8
Thirst: 4/8
Stress Counter: [8888888888888888] Unlucky Br8ak!!!!!!!!
Armor Points: 3
Head Armor: Top Hat (+1)
Torso Armor: Black Leviathans Tank-Top (+1)
Left Arm: Team Bandana (+0)
Left Gauntlet: Black Glove
Right Gauntlet: Black and Red-Flecked Glove
Leg Armor: Blue Denim Jeans (+1)
Footwear: Sneakers (+0)
Magic:
Spell List:
-
-
-
-
MP: 0/0 [Who are you kidding, Magic Is Fake As Shit!!!!!!!!!]
Duffel Bag:
- Rations:
- Saki Ika Dried Squid (0.25/1)
- Seaweed Snacks (2/3)
- Tuna Sandwich (1/1)
- Bread (2 Loaves/2)
- Oyster Crackers (1.75/2)
- Drinking Water (2.5/4)
- Life Savers (2/2)
- Gatorade (1.75/2)
- Rum Shot (0/1)
- Arena Map
- Sextant
- Flashlight w/ Batteries
- Condom (1/1)
- First Aid Kit (Opened, minus three bandages and some gauze tape):
- "No More Mr. Dice Guy" Graphic Tee
- Red Mohegan Sun T-Shirt
- Black Track Pants
- Black Two-Piece Bikini
- Tap-Dancer's Outfit: One sleeveless faux-leather jacket, black high-waisted dancing shorts, tights, and one pair of tap-dancing shoes.
- Black Leviathans Towel
Hands:
- Greener Harpoon Gun {48 .38 Caliber Blanks, Four Rope Lines, and Three Heads Remaining}
Pockets:
- n/a
Bio: [See Profile]
Skills:
Light Footwork
+1 to Evasion rolls on actions making use of legs.
Heavy Focus
Option to defer a turn on Sleuth rolls in exchange for a +2 bonus.
Burdens:
Weak Arms
-1 to Guts rolls involving arms.
Vile Tongue
Every eight instances of dialogue (back-and-forth talking with other players/NPCs), roll 1d8. Mariko makes an offhand comment with rudeness inversely proportional to the absolute value of the number rolled—
8. Uneasy Compliment
7. Ambiguous Statement
6. Playful Jab
5. Backhanded Serve
4. Ego Bruise
3. Insult on top of Injury
2. Salt their Wounds
1. Salt the Earth
Wound:
Hedgehog's Dilemma: -1 to skill checks made for social interactions.
Teammates:
Seth...
Allies:
Kamille
Enemies:
Gabriela, Seo-Yun
????:
Leslie, Ivan, Mandy
- [+] Program V3 Prologue
- - Cybil Price: "I've been waiting for this." Anouncement Day, Arena-1, Arena-2, Arena-3, Arena-4, The Rescue, After-1, After-2
- [+] Second Chances V2
- - Katie 'Kitty' Gittschall: "I'm guessing that you want to win, right?" Memory-1, Pregame-1, Island-1, Island-2, Island-3, Island-4, Island-5, Island-6, Island-7, Island-8, Island-9.
Return to “Memories of the Past (SC2)”
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- ↳ The Flotilla
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- ↳ Cruise Ship: Open-Air Pool (Danger Zone)
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- ↳ Jetties: Central (Danger Zone)
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- ↳ TV2 Archive
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- ↳ The Coastal Resort
- ↳ Space Bam Alley
- ↳ The Bull Craps Casino
- ↳ The Cigarette Holder Theatre
- ↳ Lernean Beauty Parlor
- ↳ Aloha Daycare Centre
- ↳ The Bamboo Boardwalk
- ↳ The Beach
- ↳ Cabana Cul de Sac
- ↳ Open Air Cabaret
- ↳ Mauna Loa Condominium
- ↳ The Orchard
- ↳ Nature Walk
- ↳ Palms Spa and Salon
- ↳ The Lānaʻi Hotel
- ↳ The World Oyster
- ↳ The Pa’ani Sports Centre
- ↳ Sunshine Tower
- ↳ Tour Guide and Transportation Centre
- ↳ The Ice Palace
- ↳ The Aqua-Museum
- SOTF: The Program
- ↳ Important Information: The Program
- ↳ Program V3 Planning/Discussion
- ↳ Character Registrations (PV3 Proper)
- ↳ Approved Characters (PV3 Proper)
- ↳ Forfeited and Abandoned Characters (PV3 Proper)
- ↳ Student Roster (PV3)
- ↳ Sandbox (PV3 Proper)
- ↳ Cabeza del Dragón (PV3)
- ↳ Program V3 Announcements
- ↳ The Wharves (PV3)
- ↳ Cannery (PV3)
- ↳ Wet Market (PV3)
- ↳ First Missionary Church (PV3)
- ↳ The Dump (PV3)
- ↳ The Graveyard (PV3)
- ↳ Boat Shed and Salvage Yard (PV3)
- ↳ The Seaside (PV3)
- ↳ Trucking Road and Customs Office (PV3)
- ↳ Casa del Diablo (PV3)
- ↳ Western Dwellings (PV3)
- ↳ Northern Dwellings (PV3)
- ↳ Eastern Dwellings (PV3)
- ↳ Southern District (PV3)
- ↳ Student Roster (PV3 Prologue)
- ↳ Prologue Character Registrations
- ↳ Before (Prologue)
- ↳ Cabeza del Dragón (Prologue)
- ↳ Announcements (Prologue)
- ↳ Upper Wharf (Prologue)
- ↳ Lower Wharf (Prologue)
- ↳ Cannery (Prologue)
- ↳ Wet Market (Prologue)
- ↳ First Missionary Church (Prologue)
- ↳ The Dump (Prologue)
- ↳ The Graveyard (Prologue)
- ↳ Boat Shed (Prologue)
- ↳ Seawater Pool (Prologue)
- ↳ Salvage Yard (Prologue)
- ↳ El Diente (Prologue)
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- ↳ Casa del Diablo (Prologue)
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- ↳ Seaside Barricade (Prologue)
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- ↳ Program V1 Archive
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- ↳ The Compound
- ↳ Endgame
- ↳ The Gate
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- ↳ Warehouse
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- ↳ Open Ground
- ↳ Program V2 Archive
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- ↳ The Alpine Valley
- ↳ The Town
- ↳ Mountain Track
- ↳ The Crag Cabin
- ↳ The Lake
- ↳ The Pine Stands
- ↳ Woodman's Shack
- ↳ Meandering Stream
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- ↳ The Stone Circle
- Large Scale AU RPing
- ↳ SOTF: International
- ↳ SOTF: International Important Information
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- ↳ Puerto De Brujos
- ↳ The Shallow River [DANGER ZONE]
- ↳ The Rocky Shore [DANGER ZONE]
- ↳ The Empty Farmhouse [DANGER ZONE]
- ↳ The Temperate Rainforest
- ↳ The Fishing Village [DANGER ZONE]
- ↳ The Underground Cave
- ↳ The Mysterious Circle
- ↳ The Cold Harbour [DANGER ZONE]
- ↳ The Abandoned Camp [DANGER ZONE]
- ↳ SOTF: Supers
- ↳ SOTF: Supers Important Information
- ↳ SOTF: Supers Character Registrations
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- ↳ The Great Basin Desert
- ↳ The Flatlands (Danger Zone)
- ↳ The Roughlands (Danger Zone)
- ↳ The Old Road (Danger Zone)
- ↳ The Exterior (Danger Zone)
- ↳ The Compound (Danger Zone)
- ↳ The Recesses (Danger Zone)
- ↳ The Outskirts
- ↳ Memories from the Past
- ↳ Aftermath
- ↳ New Battle Royale AU
- ↳ BRAU2 Important Information
- ↳ BRAU2 Discussion
- ↳ Okishima Island
- ↳ Cliffs (A8) [Forbidden]
- ↳ Clinic (G9) [Forbidden]
- ↳ Farm Storage (H6) [Forbidden]
- ↳ Harbor (H9) [Forbidden]
- ↳ House With Well (E4) [Forbidden]
- ↳ In-Between [Forbidden]
- ↳ Lighthouse (C10) [Forbidden]
- ↳ Northern Peak (C7) [Forbidden]
- ↳ Orchard (E8)
- ↳ Residential Area (H/I8) [Forbidden]
- ↳ Sandy Beach (I6) [Forbidden]
- ↳ School (G7) [Forbidden]
- ↳ Shinto Shrine (C4) [Forbidden]
- ↳ Southern Peak (H3) [Forbidden]
- ↳ Tourist Association (E9) [Forbidden]
- ↳ Walled House (F6) [Forbidden]
- ↳ Shiroiwa (Memories)
- ↳ SOTF: U
- ↳ SOTF: U Important Information
- ↳ SOTF: U Planning/Discussion
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- ↳ SOTF: U Character Roster
- ↳ Severniy Norin
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Monitoring Station [DANGER ZONE]
- ↳ The Port
- ↳ The Docks [DANGER ZONE]
- ↳ The Submarine Pen
- ↳ The Powerhouse [DANGER ZONE]
- ↳ Serensk (Серенск)
- ↳ The School [DANGER ZONE]
- ↳ Dormitories
- ↳ Machine Shop
- ↳ House of Culture
- ↳ The Village
- ↳ The Armory
- ↳ The Mines
- ↳ The Mine Shafts [DANGER ZONE]
- ↳ The Conveyor Belt
- ↳ The Union Office
- ↳ The Island
- ↳ The Wastes [DANGER ZONE]
- ↳ The Frozen Lake [DANGER ZONE]
- ↳ SOTF: U Pregame - NRV Frontier
- ↳ Memories (SOTF: U)
- ↳ SOTF: Cyber
- ↳ SOTF: Cyber Important Information
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- ↳ Sycamore High 2.0
- ↳ The East Wing
- ↳ The Science Laboratories (East Wing 1F)
- ↳ The Empty Classrooms (East Wing 2F) [DANGER ZONE]
- ↳ The Sorted Classrooms (East Wing 3F)
- ↳ The West Wing
- ↳ The Distorted Homeroom (Room 308)
- ↳ The Club Rooms (West Wing 1F)
- ↳ The Ruined Classrooms (West Wing 2F)
- ↳ The Untouched Classrooms (West Wing 3F) [DANGER ZONE]
- ↳ The Emmett Sterling Memorial Planetarium
- ↳ The Rooftop
- ↳ The Schoolyard [DANGER ZONE]
- ↳ The Parking Lot [DANGER ZONE]
- ↳ The Common Area
- ↳ The Bridges
- ↳ Sandbox & Memories
- ↳ Virtua-SOTF
- ↳ Important Information: Virtua-SOTF
- ↳ Virtua Announcements
- ↳ Virtua Student Roster
- ↳ The Wild West
- ↳ The Train (Endgame)
- ↳ The River
- ↳ Mountain Canyon Path
- ↳ The Ghost Town
- ↳ General Store
- ↳ The Streets
- ↳ Town Outskirts
- ↳ Sheriff's Office
- ↳ Homes
- ↳ Doctor's Clinic
- ↳ The Saloon
- ↳ Isolated Cabin
- ↳ The Mines
- ↳ The Ranch
- ↳ Trading Post
- ↳ Train Station
- ↳ Shrubbery Forest
- ↳ The Creek
- ↳ The Chapel
- ↳ Cactus Patch Springs
- ↳ Dry Plains
- ↳ The Crossroads Bridge
- ↳ SOTF: Evolution
- ↳ Important Information (Evo)
- ↳ Evo Student Roster
- ↳ Proving Grounds
- ↳ The Other Island
- ↳ Radio Tower
- ↳ Settlement
- ↳ The Cove
- ↳ The Shack
- ↳ Holding Cells
- ↳ The Church
- ↳ Ravine
- ↳ Cable Car Station
- ↳ The Great Divide
- ↳ Black Forest
- ↳ Battle Royale AU
- ↳ Rules and Discussion
- ↳ BR AU Announcements
- ↳ The Island
- ↳ Northern Cliffs (A8/9)
- ↳ Lighthouse (C10)
- ↳ Tourist Association (E9)
- ↳ Clinic (G9)
- ↳ Northern Mountain (C7)
- ↳ Shinto Shrine (C4)
- ↳ House w/Well (E4)
- ↳ Reef (J3)
- ↳ Residential District (H8/I8)
- ↳ Farm Coop (H6)
- ↳ Rest of the Island
- ↳ The School Building (G7)