(Kassandra Vaitaki continued from Really Should Have Thought This Through...)
Damn.
By far, this was the biggest pile of garbage that Kassandra had ever seen in her life. And just her luck, the vast majority of it happened to be sharp, metal, and frequently rusty. Sure, that was to be expected from a place specifically labeled a salvage yard, but it was the kind of thing that one didn't really understand the full magnitude of until they saw it for themselves.
Man, she had never been more thankful for her tetanus shot.
Looking at it, it was clear that she needed a strategy if she really wanted to tackle this thing. There were so, so many things that could go wrong if she just started grabbing random things. If she pulled out something that turned out to be supporting a lot of weight, the structural integrity of the pile could fail and send it tumbling down. If the tried to climb it and stepped in a loose spot, she could fall down the side. Hell, she could even trip over something on the ground. All of those possibilities had a strong chance of ending in her getting sliced up or impaled by various sharp pieces of debris, so she needed to avoid disturbing the pile at all costs.
Plus, she wasn't just in this for herself. If she get herself killed before she made it back to the gazebo, then Marion would still be cuffed to the pole, and she already knew that not everyone on the island had good intentions. She was in a race against time, but she couldn't afford to be reckless.
Her first plan was to scour the area around the big pile in search of something that looked like it could get through the post, but could actually be handled easily. For example, she found a lot of pieces of thin, twisted metal that looked absolutely razor-sharp, but none of it had anything that even remotely resembled a handle, or at the very least a comfortable or convenient spot to hold while swinging it, so all of them were useless to her.
... Ugh, this was no good. She had been combing the ground, and nothing was viable. Everything she found either wasn't capable of breaking through the post, or was impossible to wield safely. Figures that everything that was easily within reach turned out to be useless. It made sense, though. All the litter on the ground was probably made up of the stuff that got tossed aside by other scavengers in the past for similar reasons, so of course it would almost entirely be made up of the worst pieces.
But with the ground a bust, that meant that Kass would have to start working on the big pile. She was slow to approach, and her legs were afflicted by a tingling feeling at the sheer enormity of the mass of disconnected metal that she was faced with.
No time to stand by though. Just had to shake it off and get to work.
She started to gingerly take pieces of metal from the pile and examine them. Everything that wasn't viable got tossed to the ground with the rest of the trash. And continuing with the pattern that had already started, she kept finding pieces of unusable junk one after another. The first one clattered to the ground like someone tossing a trash can from a window, and the jolt made her stop working and look around in case anyone had been attracted by the noise. After that, she started placing the debris on the ground far more carefully and quietly.
It was dull, dull work, but she had to keep going and stay alert. She had a job to do, damn it. And more than that, she made a promise. She said that she was going to get Marion free, and she was gonna do it. Besides, she still owed her for leaving her behind earlier.
Wait... she thought she saw something. There was some sort of pipe sticking out of the pile. It was poking out far enough that she could get a grip of it and still have plenty of room to spare. It was one of the first things that she had found that actually had a decent grip, so that was already one positive. She pulled lightly on it to check if it would come out, and it slid out almost immediately with very little force necessary, surprising Kass with how easily it came out. She took a hasty step back and froze in place, looking up at the pile as though she expected it to attack.
Nothing happened. The pile stayed in place. She took another few careful steps back, still keeping her eyes on the mountain of metal, until she felt secure enough to turn her attention to the pipe that had caught her eye and was now grasped in her hand.
It was about as long as her arm and looked decently sturdy, or at least she hoped it was. It was a piece with a bend, but the section right after the end had somehow broken off, leaving a jagged, uneven edge after the elbow. It looked like something she wouldn't want to step on barefoot, but she didn't know how well it would work as a cutting tool, or how she would even test it.
But time was running thin. She had been at the scrapyard for a while now, and the day wasn't getting any longer. She took a calculated risk and brought the pipe with her. It wasn't perfect, but it was the best thing that she could find. With her new tool in hand, she kicked into gear and started running back to the gazebo.
(Kassandra Vaitaki continued in Really Should Have Thought This Through...)
Scrapyard Dive
Phase 1 (0-12 Hours), One-shot
The salvage yard is located in the industrial park next to the boat shed and is filled with the detritus of maritime life. While a handful of small ruined rowboats are kept here, it is also home to partially-submerged shipping containers, old refrigerators and bed frames, and even a number of totaled cars and trucks, forming a treacherous mountain of junk. Kept around partially for lack of a better place to dispose of such objects and partially as an opportunity to scavenge materials for slapdash repairs, the salvage yard is more accessible than its phenomenally dangerous architecture might lead one to expect. Thanks in part to its varied topography and in part its distance from the rest of town, the salvage yard was a popular spot for children and teens alike. The children using it to play games such as hide and seek while the teens used it as a party spot. This has led to some accidents over the years and at least one death when a drunk teen fell into the ocean, but the only result of this incident was the addition of a chain link fence; the gate to this was quickly sabotaged and has remained unlocked since.
Return to “Salvage Yard (Prologue)”
Jump to
- Important
- ↳ Announcements
- ↳ Rules & Information
- ↳ SOTF Mini Wiki
- ↳ SOTF Mini Discord Server
- ↳ SOTF Main
- Discussion and Support
- ↳ General Discussion
- ↳ Roleplaying Discussion
- ↳ Critiques
- ↳ Adoption Zone
- ↳ AU Adoption Zone
- ↳ Support/Suggestions
- ↳ Site Suggestions
- ↳ OOC Archive
- ↳ Other Roleplaying
- ↳ Art Showcase
- SOTF: Second Chances
- ↳ Important Information: Second Chances
- ↳ SC Planning/Discussion
- ↳ SC3 Character Registration
- ↳ SC3 Approved Characters
- ↳ SC3 Forfeited and Abandoned Characters
- ↳ SC3 NPC Roster
- ↳ SC3 Pregame
- ↳ Alderbrook Park
- ↳ Aurora Bay High School
- ↳ Larson's Comics and Games
- ↳ The Links
- ↳ Midway Bowling Alley
- ↳ The Promenade
- ↳ Quik Stop
- ↳ Shooters (SC3)
- ↳ Steve Carlson Arena
- ↳ The Twin Cities
- ↳ The Zoo
- ↳ Events/Other
- ↳ Memories Of The Past (SC3)
- ↳ SC1 Archive
- ↳ SC1 Announcements
- ↳ SC1 Character Roster
- ↳ SC1 Pregame
- ↳ SC1 Pregame Student Roster
- ↳ Oceanview Terrace
- ↳ Village Harbour
- ↳ Clifton Court
- ↳ Highland Hills Shopping Mall
- ↳ Bryan's Bowl-a-Rama
- ↳ Carmike Cinema
- ↳ Shooters
- ↳ The Beach
- ↳ The City of Highland Beach
- ↳ Memories From the Past (SC1)
- ↳ Colehurst Secondary School
- ↳ Stonegate Island
- ↳ The Island
- ↳ The Mall
- ↳ Eastern Shore
- ↳ Makeshift Hospital
- ↳ The Jungle
- ↳ The Helipad
- ↳ The Resort Hotel
- ↳ The Ruined Mansion
- ↳ The Lighthouse
- ↳ The Inland Lake
- ↳ Lookout Tower
- ↳ SC2 Archive
- ↳ Announcements (SC2)
- ↳ SC2 Character Roster
- ↳ SC2 Pregame
- ↳ P.J. Hobbs Senior High School
- ↳ Central Mall
- ↳ Benson's Bar and Grill
- ↳ Sweet Bay Coffee
- ↳ Kensington Heights
- ↳ Carrington Pointe
- ↳ Tilles Court
- ↳ The Seaside
- ↳ Major Taylor Skate Park
- ↳ Parkway Shopping Plaza
- ↳ South 62nd Street
- ↳ Memories of the Past (SC2)
- ↳ The Abandoned Mining Island
- ↳ The Shipping Yard (Endgame)
- ↳ The Scorched Ruin
- ↳ The Mess Hall
- ↳ Isolated Cabin
- ↳ Tunnels
- ↳ Coastal Woods
- ↳ The Parish
- ↳ The Cliffs
- ↳ The Lighthouse
- ↳ The Quarry
- ↳ The Tar Pits
- ↳ The Old Warehouse
- ↳ The Field Of Flowers
- ↳ The Showers
- ↳ The Ravine
- ↳ The Lake
- SOTF-TV
- ↳ Important Information: SOTF-TV
- ↳ World of TV
- ↳ TV Planning/Discussion
- ↳ Court Of The Dragon
- ↳ TV3 Student Roster
- ↳ TV3 Sandbox
- ↳ TV3 Sandbox Memories
- ↳ The Flotilla
- ↳ The Cruise Ship (Endgame)
- ↳ Cruise Ship: Banquet Hall
- ↳ Cruise Ship: Bowels (Danger Zone)
- ↳ Cruise Ship: Captain's Quarters (Danger Zone)
- ↳ Cruise Ship: Corridors
- ↳ Cruise Ship: Deck
- ↳ Cruise Ship: Open-Air Pool (Danger Zone)
- ↳ Cargo Floats (Danger Zone)
- ↳ Clipper Ship (Danger Zone)
- ↳ Ferry: Lower Deck (Danger Zone)
- ↳ Ferry: Upper Deck (Danger Zone)
- ↳ Fishing Trawler (Danger Zone)
- ↳ Floating Restaurant (Danger Zone)
- ↳ Ghost Ship (Danger Zone)
- ↳ Glass-Bottomed Boat (Danger Zone)
- ↳ House Boat (Danger Zone)
- ↳ Jetties: Central (Danger Zone)
- ↳ Jetties: Outlying (Danger Zone)
- ↳ Marina Sprawl: Inner (Danger Zone)
- ↳ Marina Sprawl: Outer (Danger Zone)
- ↳ Patrol Boat (Danger Zone)
- ↳ RocketBoat (Danger Zone)
- ↳ Shop Boat (Danger Zone)
- ↳ Submarine (Danger Zone)
- ↳ Yacht (Danger Zone)
- ↳ TV3 Character Registration
- ↳ TV3 Approved Characters
- ↳ TV3 Forfeited and Abandoned Characters
- ↳ TV1 Archive
- ↳ TV1 Student Roster
- ↳ TV1 Announcements
- ↳ TV1 Sandbox
- ↳ TV1 Sandbox Student Roster
- ↳ The Island
- ↳ The Dock
- ↳ The Resort Hotel
- ↳ The Inland Lake
- ↳ The Resort Beach
- ↳ The Cruise Ship
- ↳ The Tar Pits
- ↳ The Open Plains
- ↳ The Northern Beach
- ↳ The Western Beach
- ↳ The Coastal Lake
- ↳ The Geyser
- ↳ The Ski Resort
- ↳ The Forest
- ↳ The Rain Forest
- ↳ The Hot Spot
- ↳ TV2 Archive
- ↳ TV2 Announcements
- ↳ TV2 Student Roster
- ↳ TV2 Sandbox
- ↳ TV2 Sandbox Student Roster
- ↳ The Coastal Resort
- ↳ Space Bam Alley
- ↳ The Bull Craps Casino
- ↳ The Cigarette Holder Theatre
- ↳ Lernean Beauty Parlor
- ↳ Aloha Daycare Centre
- ↳ The Bamboo Boardwalk
- ↳ The Beach
- ↳ Cabana Cul de Sac
- ↳ Open Air Cabaret
- ↳ Mauna Loa Condominium
- ↳ The Orchard
- ↳ Nature Walk
- ↳ Palms Spa and Salon
- ↳ The Lānaʻi Hotel
- ↳ The World Oyster
- ↳ The Pa’ani Sports Centre
- ↳ Sunshine Tower
- ↳ Tour Guide and Transportation Centre
- ↳ The Ice Palace
- ↳ The Aqua-Museum
- SOTF: The Program
- ↳ Important Information: The Program
- ↳ Program V3 Planning/Discussion
- ↳ Character Registrations (PV3 Proper)
- ↳ Approved Characters (PV3 Proper)
- ↳ Forfeited and Abandoned Characters (PV3 Proper)
- ↳ Student Roster (PV3)
- ↳ Sandbox (PV3 Proper)
- ↳ Cabeza del Dragón (PV3)
- ↳ Program V3 Announcements
- ↳ The Wharves (PV3)
- ↳ Cannery (PV3)
- ↳ Wet Market (PV3)
- ↳ First Missionary Church (PV3)
- ↳ The Dump (PV3)
- ↳ The Graveyard (PV3)
- ↳ Boat Shed and Salvage Yard (PV3)
- ↳ The Seaside (PV3)
- ↳ Trucking Road and Customs Office (PV3)
- ↳ Casa del Diablo (PV3)
- ↳ Western Dwellings (PV3)
- ↳ Northern Dwellings (PV3)
- ↳ Eastern Dwellings (PV3)
- ↳ Southern District (PV3)
- ↳ Student Roster (PV3 Prologue)
- ↳ Prologue Character Registrations
- ↳ Before (Prologue)
- ↳ Cabeza del Dragón (Prologue)
- ↳ Announcements (Prologue)
- ↳ Upper Wharf (Prologue)
- ↳ Lower Wharf (Prologue)
- ↳ Cannery (Prologue)
- ↳ Wet Market (Prologue)
- ↳ First Missionary Church (Prologue)
- ↳ The Dump (Prologue)
- ↳ The Graveyard (Prologue)
- ↳ Boat Shed (Prologue)
- ↳ Seawater Pool (Prologue)
- ↳ Salvage Yard (Prologue)
- ↳ El Diente (Prologue)
- ↳ Trucking Road (Prologue)
- ↳ Casa del Diablo (Prologue)
- ↳ Barricade (Prologue)
- ↳ Seaside Barricade (Prologue)
- ↳ Customs Office (Prologue)
- ↳ Western Dwellings (Prologue)
- ↳ Northern Dwellings (Prologue)
- ↳ Eastern Dwellings (Prologue)
- ↳ Southern District (Prologue)
- ↳ After (Prologue)
- ↳ Program V1 Archive
- ↳ Program V1 Announcements
- ↳ Program V1 Student Roster
- ↳ Program V1 Sandbox
- ↳ The Compound
- ↳ Endgame
- ↳ The Gate
- ↳ Watchtower
- ↳ The Garage and Depot
- ↳ Field Hospital
- ↳ The Mess Hall
- ↳ Officers' Quarters
- ↳ Barracks
- ↳ Administration Building
- ↳ Warehouse
- ↳ The Armoury
- ↳ Firing Range
- ↳ Jailhouse
- ↳ The Helipad
- ↳ Open Ground
- ↳ Program V2 Archive
- ↳ Program V2 Announcements
- ↳ Program V2 Student Roster
- ↳ Program V2 Sandbox
- ↳ The Alpine Valley
- ↳ The Town
- ↳ Mountain Track
- ↳ The Crag Cabin
- ↳ The Lake
- ↳ The Pine Stands
- ↳ Woodman's Shack
- ↳ Meandering Stream
- ↳ The Scorched Ruin
- ↳ The Slope
- ↳ The Clearing
- ↳ The Stone Circle
- Large Scale AU RPing
- ↳ SOTF: International
- ↳ SOTF: International Important Information
- ↳ SOTF: International Character Registrations
- ↳ SOTF: International Approved Characters
- ↳ SOTF: International Forfeited And Abandoned Characters
- ↳ SOTF: International Student Roster
- ↳ Puerto De Brujos
- ↳ The Shallow River [DANGER ZONE]
- ↳ The Rocky Shore [DANGER ZONE]
- ↳ The Empty Farmhouse [DANGER ZONE]
- ↳ The Temperate Rainforest
- ↳ The Fishing Village [DANGER ZONE]
- ↳ The Underground Cave
- ↳ The Mysterious Circle
- ↳ The Cold Harbour [DANGER ZONE]
- ↳ The Abandoned Camp [DANGER ZONE]
- ↳ SOTF: Supers
- ↳ SOTF: Supers Important Information
- ↳ SOTF: Supers Character Registrations
- ↳ SOTF: Supers Approved Characters
- ↳ SOTF: Supers Forfeited And Abandoned Characters
- ↳ SOTF: Supers Planning/Discussion
- ↳ SOTF: Supers Student Roster
- ↳ The Great Basin Desert
- ↳ The Flatlands (Danger Zone)
- ↳ The Roughlands (Danger Zone)
- ↳ The Old Road (Danger Zone)
- ↳ The Exterior (Danger Zone)
- ↳ The Compound (Danger Zone)
- ↳ The Recesses (Danger Zone)
- ↳ The Outskirts
- ↳ Memories from the Past
- ↳ Aftermath
- ↳ New Battle Royale AU
- ↳ BRAU2 Important Information
- ↳ BRAU2 Discussion
- ↳ Okishima Island
- ↳ Cliffs (A8) [Forbidden]
- ↳ Clinic (G9) [Forbidden]
- ↳ Farm Storage (H6) [Forbidden]
- ↳ Harbor (H9) [Forbidden]
- ↳ House With Well (E4) [Forbidden]
- ↳ In-Between [Forbidden]
- ↳ Lighthouse (C10) [Forbidden]
- ↳ Northern Peak (C7) [Forbidden]
- ↳ Orchard (E8)
- ↳ Residential Area (H/I8) [Forbidden]
- ↳ Sandy Beach (I6) [Forbidden]
- ↳ School (G7) [Forbidden]
- ↳ Shinto Shrine (C4) [Forbidden]
- ↳ Southern Peak (H3) [Forbidden]
- ↳ Tourist Association (E9) [Forbidden]
- ↳ Walled House (F6) [Forbidden]
- ↳ Shiroiwa (Memories)
- ↳ SOTF: U
- ↳ SOTF: U Important Information
- ↳ SOTF: U Planning/Discussion
- ↳ SOTF: U Character Registrations
- ↳ SOTF: U Approved Characters
- ↳ SOTF: U Forfeited And Abandoned Characters
- ↳ SOTF: U Character Roster
- ↳ Severniy Norin
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Monitoring Station [DANGER ZONE]
- ↳ The Port
- ↳ The Docks [DANGER ZONE]
- ↳ The Submarine Pen
- ↳ The Powerhouse [DANGER ZONE]
- ↳ Serensk (Серенск)
- ↳ The School [DANGER ZONE]
- ↳ Dormitories
- ↳ Machine Shop
- ↳ House of Culture
- ↳ The Village
- ↳ The Armory
- ↳ The Mines
- ↳ The Mine Shafts [DANGER ZONE]
- ↳ The Conveyor Belt
- ↳ The Union Office
- ↳ The Island
- ↳ The Wastes [DANGER ZONE]
- ↳ The Frozen Lake [DANGER ZONE]
- ↳ SOTF: U Pregame - NRV Frontier
- ↳ Memories (SOTF: U)
- ↳ SOTF: Cyber
- ↳ SOTF: Cyber Important Information
- ↳ SOTF: Cyber Character Registrations
- ↳ SOTF: Cyber Approved Characters
- ↳ SOTF: Cyber Forfeited And Abandoned Characters
- ↳ SOTF: Cyber Student Roster
- ↳ SOTF: Cyber Planning/Discussion
- ↳ Sycamore High 2.0
- ↳ The East Wing
- ↳ The Science Laboratories (East Wing 1F)
- ↳ The Empty Classrooms (East Wing 2F) [DANGER ZONE]
- ↳ The Sorted Classrooms (East Wing 3F)
- ↳ The West Wing
- ↳ The Distorted Homeroom (Room 308)
- ↳ The Club Rooms (West Wing 1F)
- ↳ The Ruined Classrooms (West Wing 2F)
- ↳ The Untouched Classrooms (West Wing 3F) [DANGER ZONE]
- ↳ The Emmett Sterling Memorial Planetarium
- ↳ The Rooftop
- ↳ The Schoolyard [DANGER ZONE]
- ↳ The Parking Lot [DANGER ZONE]
- ↳ The Common Area
- ↳ The Bridges
- ↳ Sandbox & Memories
- ↳ Virtua-SOTF
- ↳ Important Information: Virtua-SOTF
- ↳ Virtua Announcements
- ↳ Virtua Student Roster
- ↳ The Wild West
- ↳ The Train (Endgame)
- ↳ The River
- ↳ Mountain Canyon Path
- ↳ The Ghost Town
- ↳ General Store
- ↳ The Streets
- ↳ Town Outskirts
- ↳ Sheriff's Office
- ↳ Homes
- ↳ Doctor's Clinic
- ↳ The Saloon
- ↳ Isolated Cabin
- ↳ The Mines
- ↳ The Ranch
- ↳ Trading Post
- ↳ Train Station
- ↳ Shrubbery Forest
- ↳ The Creek
- ↳ The Chapel
- ↳ Cactus Patch Springs
- ↳ Dry Plains
- ↳ The Crossroads Bridge
- ↳ SOTF: Evolution
- ↳ Important Information (Evo)
- ↳ Evo Student Roster
- ↳ Proving Grounds
- ↳ The Other Island
- ↳ Radio Tower
- ↳ Settlement
- ↳ The Cove
- ↳ The Shack
- ↳ Holding Cells
- ↳ The Church
- ↳ Ravine
- ↳ Cable Car Station
- ↳ The Great Divide
- ↳ Black Forest
- ↳ Battle Royale AU
- ↳ Rules and Discussion
- ↳ BR AU Announcements
- ↳ The Island
- ↳ Northern Cliffs (A8/9)
- ↳ Lighthouse (C10)
- ↳ Tourist Association (E9)
- ↳ Clinic (G9)
- ↳ Northern Mountain (C7)
- ↳ Shinto Shrine (C4)
- ↳ House w/Well (E4)
- ↳ Reef (J3)
- ↳ Residential District (H8/I8)
- ↳ Farm Coop (H6)
- ↳ Rest of the Island
- ↳ The School Building (G7)