((Nate Chauncey continued from My Home In The Cold Dark))
The tunnels were hard to be comfortable in.
Near the entrance it was a bit chilly from the outdoor air, but as she moved deeper into the earth Nate was reminded of science class. Something about air circulation, more common sense than science, but she couldn't really breathe down there. She was hopefully not going to suffocate, but it was hard not to panic anyway, so she had to stay cold but aerated.
She didn't wake up early this time; the darkness underground left her asleep. The sudden sound of that man's voice startled her, but she managed to gather her wits to listen for the important part. As much as she wished she could ignore the departure of those people, Nate was beginning to realize that now was not a good time to pretend. Reality was at stake here; her own life.
A skirmish with one survivor, followed by a name with a face. Michael Maxwell had been on that cliff edge. What had he said? Nate would have to think on it later. Words of the dead shouldn't be abandoned.
Michael's killer killed someone who'd killed on Day 1, a partner of some sort. The man's tone was vague, probably deliberately. Was she a traitor, or an angel of mercy?
The next one was just crude. Bridgette had killed someone, but this time was killed. The tar pits swallowed her. A horrible image, all too real in Nate's mind. She forced herself to focus on the lesser atrocities that followed.
Three more dead, two more killed. The cabin was open, and the mess hall closed. Nate hoped she didn't ever find out what happened when one of these metal circlets went off.
Oh, right. The cabin was only a few yards away. Nate could pack up her gear, get up and find a more comfortable BEEP
"Ah!" Nate gasped and staggered back at the intrusive noise. Trembling, Nate looked back and forth from the mouth of the cave to the grass, only a yard or two away.
Was it safe? Had she misheard, become distracted and filled in the blank? Nate slowly, slowly, slowly began to move forward onto the grass. Nothing happened. Perhaps the signal had not been cut yet. A glitch, or a cruel prank. She didn't want to know.
The cabin had bullet holes in the front, and even inside. There was a smashed table, a bed positioned awkwardly in front of the door, and the sense of eerie quiet pervaded the place. Nate gingerly moved through the door, gently closed it, and started pushing the bed into an open corner of the room.
Once it was more or less in place, Nate sat down, hands folded. She looked around. She set her bag on the ground right next to the foot of the bed.
Nate fell onto her left side, scooted around, and rolled onto her back, hands on her stomach, staring at the ceiling.
Crawl, Into the Nothing
Open Day 3
In a remote section in the northwest portion of the island are several grassy hills, overlooking much of the area around them. A trail leading up a slope of one of the smaller hills leads to an isolated hillside cabin in the middle of nowhere. The area around the home is surrounded by a small wooden fence. The property contains the wooden cabin itself and a smaller outhouse. Many overgrown bushes and large trees also surround the area around the hills. The cabin appears older than most of the mining-related buildings, but is actually in somewhat better shape, having been refurbished into a foreman's dwelling and then stripped less carefully as the mining company departed.
Restlessness clung to air, empty wind strangling
Nate lay still on the bed.
Perturbed by ghosts, their mocking wails mourn
She was alone, nobody around to hurt her. That was good.
Transience in time, even the end entangling
Sitting around, doing nothing. Leave the world behind.
The enmity of nothing, driving those unborn
Nobody would kill her. She wouldn't have to fight or die.
The breath is gone, gasps for hope dangling
She could leave that part to everyone else here.
We crawl towards it, still wishing to be mourned
The knife across the room was gone. The cabin was empty.
((Nate Chauncey continued in she lit the bridge and burned it))
Nate lay still on the bed.
Perturbed by ghosts, their mocking wails mourn
She was alone, nobody around to hurt her. That was good.
Transience in time, even the end entangling
Sitting around, doing nothing. Leave the world behind.
The enmity of nothing, driving those unborn
Nobody would kill her. She wouldn't have to fight or die.
The breath is gone, gasps for hope dangling
She could leave that part to everyone else here.
We crawl towards it, still wishing to be mourned
The knife across the room was gone. The cabin was empty.
((Nate Chauncey continued in she lit the bridge and burned it))
Jump to
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- ↳ The Alpine Valley
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- ↳ Puerto De Brujos
- ↳ The Shallow River [DANGER ZONE]
- ↳ The Rocky Shore [DANGER ZONE]
- ↳ The Empty Farmhouse [DANGER ZONE]
- ↳ The Temperate Rainforest
- ↳ The Fishing Village [DANGER ZONE]
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- ↳ SOTF: Supers
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- ↳ The Great Basin Desert
- ↳ The Flatlands (Danger Zone)
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- ↳ New Battle Royale AU
- ↳ BRAU2 Important Information
- ↳ BRAU2 Discussion
- ↳ Okishima Island
- ↳ Cliffs (A8) [Forbidden]
- ↳ Clinic (G9) [Forbidden]
- ↳ Farm Storage (H6) [Forbidden]
- ↳ Harbor (H9) [Forbidden]
- ↳ House With Well (E4) [Forbidden]
- ↳ In-Between [Forbidden]
- ↳ Lighthouse (C10) [Forbidden]
- ↳ Northern Peak (C7) [Forbidden]
- ↳ Orchard (E8)
- ↳ Residential Area (H/I8) [Forbidden]
- ↳ Sandy Beach (I6) [Forbidden]
- ↳ School (G7) [Forbidden]
- ↳ Shinto Shrine (C4) [Forbidden]
- ↳ Southern Peak (H3) [Forbidden]
- ↳ Tourist Association (E9) [Forbidden]
- ↳ Walled House (F6) [Forbidden]
- ↳ Shiroiwa (Memories)
- ↳ SOTF: U
- ↳ SOTF: U Important Information
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- ↳ Severniy Norin
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Airstrip [DANGER ZONE]
- ↳ The Monitoring Station [DANGER ZONE]
- ↳ The Port
- ↳ The Docks [DANGER ZONE]
- ↳ The Submarine Pen
- ↳ The Powerhouse [DANGER ZONE]
- ↳ Serensk (Серенск)
- ↳ The School [DANGER ZONE]
- ↳ Dormitories
- ↳ Machine Shop
- ↳ House of Culture
- ↳ The Village
- ↳ The Armory
- ↳ The Mines
- ↳ The Mine Shafts [DANGER ZONE]
- ↳ The Conveyor Belt
- ↳ The Union Office
- ↳ The Island
- ↳ The Wastes [DANGER ZONE]
- ↳ The Frozen Lake [DANGER ZONE]
- ↳ SOTF: U Pregame - NRV Frontier
- ↳ Memories (SOTF: U)
- ↳ SOTF: Cyber
- ↳ SOTF: Cyber Important Information
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- ↳ Sycamore High 2.0
- ↳ The East Wing
- ↳ The Science Laboratories (East Wing 1F)
- ↳ The Empty Classrooms (East Wing 2F) [DANGER ZONE]
- ↳ The Sorted Classrooms (East Wing 3F)
- ↳ The West Wing
- ↳ The Distorted Homeroom (Room 308)
- ↳ The Club Rooms (West Wing 1F)
- ↳ The Ruined Classrooms (West Wing 2F)
- ↳ The Untouched Classrooms (West Wing 3F) [DANGER ZONE]
- ↳ The Emmett Sterling Memorial Planetarium
- ↳ The Rooftop
- ↳ The Schoolyard [DANGER ZONE]
- ↳ The Parking Lot [DANGER ZONE]
- ↳ The Common Area
- ↳ The Bridges
- ↳ Sandbox & Memories
- ↳ Virtua-SOTF
- ↳ Important Information: Virtua-SOTF
- ↳ Virtua Announcements
- ↳ Virtua Student Roster
- ↳ The Wild West
- ↳ The Train (Endgame)
- ↳ The River
- ↳ Mountain Canyon Path
- ↳ The Ghost Town
- ↳ General Store
- ↳ The Streets
- ↳ Town Outskirts
- ↳ Sheriff's Office
- ↳ Homes
- ↳ Doctor's Clinic
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- ↳ Isolated Cabin
- ↳ The Mines
- ↳ The Ranch
- ↳ Trading Post
- ↳ Train Station
- ↳ Shrubbery Forest
- ↳ The Creek
- ↳ The Chapel
- ↳ Cactus Patch Springs
- ↳ Dry Plains
- ↳ The Crossroads Bridge
- ↳ SOTF: Evolution
- ↳ Important Information (Evo)
- ↳ Evo Student Roster
- ↳ Proving Grounds
- ↳ The Other Island
- ↳ Radio Tower
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- ↳ The Cove
- ↳ The Shack
- ↳ Holding Cells
- ↳ The Church
- ↳ Ravine
- ↳ Cable Car Station
- ↳ The Great Divide
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- ↳ Battle Royale AU
- ↳ Rules and Discussion
- ↳ BR AU Announcements
- ↳ The Island
- ↳ Northern Cliffs (A8/9)
- ↳ Lighthouse (C10)
- ↳ Tourist Association (E9)
- ↳ Clinic (G9)
- ↳ Northern Mountain (C7)
- ↳ Shinto Shrine (C4)
- ↳ House w/Well (E4)
- ↳ Reef (J3)
- ↳ Residential District (H8/I8)
- ↳ Farm Coop (H6)
- ↳ Rest of the Island
- ↳ The School Building (G7)