The universe had various ways of telling you that it hated you. Some of those were funny, some were ironic, some were tragic.
In Carolyn Senn's case, they could pretty much be described as "oddly fitting".
Carolyn could have lied to herself all she wanted to. She could have maybe convinced herself that, though slim, there was a possibility that she could come on top, that she could survive this game.
Even with her shitty weapon.
But the truth was that she never had a chance. From the moment she woke up, her body half dangling off of a bed, she never had a chance.
From the moment she tripped on a upturned piece of carpet, she never had a chance.
From the moment her body, trying to stop the inevitable tumble, carried her to the landing of a set of stairs, she never had a chance.
From the moment she fell, careening down the entire staircase and breaking multiple bones, she never had a chance.
...It had been several minutes since then. There was a ringing in Carolyn's ears that wouldn't go away. She slowly and painfully pulled herself along on her one functioning arm. She had been trying to make it out of the house. She had still been lying to herself.
All she really did before she lost consciousness was leave her mark on the building, in the form of a trail of blood leading from the bottom of the stairs to the front door.
F17 - Carolyn Senn: DECEASED
Oops
Phase 1 (0-12 Hours), Well, that didn't last long.
The buildings found on the eastern fringe of the town are by and large the fanciest and most expansive; naturally, these are the homes which housed most American officials and their families. This part of the area is comparatively shielded from the wind and elements, and the buildings are more architecturally adventurous, featuring a range of materials (including brick and stone siding) and more varied sizes. While there is the occasional one-story home to be found, most run two or even three floors. There's ample space between buildings, with paved walkways and large, well-maintained gardens. It's possible to hide in many of the houses themselves, and garages, basements, and out-buildings are prevalent. These buildings tend to be well-lit, with wide windows, and are largely clean and impeccably maintained—usually through the efforts of hired help rather than the former inhabitants. In the Prologue this area has no thread limit, so long as threads do not contradict each other.
- CondorTalon
- Posts: 459
- Joined: Thu Sep 20, 2018 1:22 am
Return to “Eastern Dwellings (Prologue)”
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- ↳ Severniy Norin
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- ↳ Sycamore High 2.0
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- ↳ The West Wing
- ↳ The Distorted Homeroom (Room 308)
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- ↳ The Island
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