The Distorted Homeroom (Room 308)

The familiar Room 308, which served as the class homeroom this year, with almost the correct layout of slightly too small desks, all aligned a bit less than perpendicular to the wall-to-wall whiteboard in the front. The arrangement is, in fact, uncanny. The desks are too perfectly askew, all at precisely the wrong angle in such a way that would never actually happen in reality. This not-quite-right simulacrum of reality gives way to many strange glitches that plague the otherwise familiar setting. For example, in certain places, the textures that make up certain classroom assets will instead melt away into clearly featureless polygons. In other areas, physical movements will stutter and lag; the body seems half a second behind the mind as it follows commands. The lights never seem to cast shadows the right way; if one pays close attention, their notice will draw quickly to the overly sharp and sterile shapes that follow in their wake.

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